Skip to content

Move bonus damage handling #11

@Alrysc

Description

@Alrysc

Bonus damage is currently handled after all defense have run, which means that DefenseRules cannot react to them. They could be moved out of Entity::Hit and into Tile's attack execution. Certain damage bonuses may want to apply before DefenseOrder::Always (e.g. Fire on Grass), and others may want to happen after (e.g. weakness, Freeze and Breaking).

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions