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Colour coding obj broken with non-triangular mesh (minc-toolkit-v2-1.9.15) #84

@cfhammill

Description

@cfhammill

Forwarding this bug report along. It looks like the colour coding functionality in Display breaks with non-triangular meshes. Can be fixed trivially before-hand with triangulate_polygons

Steps to reproduce:

Download example.obj.gz (attached):
example.obj.gz

gunzip example.obj.gz
Display example.obj

in 3D view observe:

image

D # Colour Coding
A # Colour Code Objects

Observe:

image

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