Skip to content

Held objects while in player station/seat have incorrect movement. #514

@Void-Paw

Description

@Void-Paw

Describe the bug?

When you're seated in a player station/seat, held objects don't move correctly. I tested this specifically with the mirror object in the vehicle testing world using a seat on the back of the truck. It appears that the mirror is being moved relative to the origin of the parent to the seat.

23-31-41-1.mp4

Steps to Reproduce

  1. Launch Basis in Desktop Mode.
  2. Enter a player station/seat
  3. Spawn your mirror
  4. Observe that when moving the mirror it does not move correctly.

The expected behavior

I expect held objects to move in the same way they move when I'm not in a player station/seat.

Screenshots

No response

Build Info

Version: 2.0.77
Unity: 6000.3.5f1
Platform: WindowsPlayer
Mode: Desktop
Build GUID: d257e0a201874a1fa7795ba966762bdb

Log Files

N/A

Additional Context

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions