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Description
Describe the bug?
When you're seated in a player station/seat, held objects don't move correctly. I tested this specifically with the mirror object in the vehicle testing world using a seat on the back of the truck. It appears that the mirror is being moved relative to the origin of the parent to the seat.
23-31-41-1.mp4
Steps to Reproduce
- Launch Basis in Desktop Mode.
- Enter a player station/seat
- Spawn your mirror
- Observe that when moving the mirror it does not move correctly.
The expected behavior
I expect held objects to move in the same way they move when I'm not in a player station/seat.
Screenshots
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Build Info
Version: 2.0.77
Unity: 6000.3.5f1
Platform: WindowsPlayer
Mode: Desktop
Build GUID: d257e0a201874a1fa7795ba966762bdb
Log Files
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Additional Context
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bugSomething isn't workingSomething isn't working