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Description
All assets, metadata, and credits will eventually need to be transferred from https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator to here:
a. Images are stored like this in this generator https://github.com/BenCreating/LPC-Spritesheet-Generator/tree/main/resources/spritesheets/pants/male vs. like this in Sander's generator: https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/tree/master/spritesheets/legs/pants/male . It would generally be possible to convert from one to the other using lpctools but someone will need to go through and do so, either manually or with a script.
b. Image/layer metadata is stored like this https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/blob/master/sheet_definitions/cape_solid.json in Sander's generator, vs. like this here https://github.com/BenCreating/LPC-Spritesheet-Generator/blob/main/resources/sheet-definitions.json#L491-L548 . Again, will need to be translated. Ben's generator also uses a slightly different ontology, which I'll discuss below.
c. Sander's generator stores attributions in this format https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/blob/master/CREDITS.csv while this generator stores credits in this format https://github.com/BenCreating/LPC-Spritesheet-Generator/blob/main/resources/sheet-definitions.json#L503-L516 . These would need to be translated over, accounting for any changes in arrangement of the image files described in 2a.