Skip to content

viewmodelfx improvements #13

@Polarhigh

Description

@Polarhigh
  1. Add functions to get current fx values
native ncl_viewmodelfx_get_renderfx(id);
native ncl_viewmodelfx_get_renderskin(id);
native ncl_viewmodelfx_get_renderbody(id);
// etc...
  1. Add some stock functions
stock ncl_viewmodelfx_render(id, renderfx = kRenderFxNone, rendercolor[3] = { 0, 0, 0 }, rendermode = kRenderNormal, renderamt = 0)
{
    ncl_viewmodelfx_begin(id);
    ncl_write_renderfx(renderfx);
    ncl_write_rendercolor(rendercolor[0], rendercolor[1], rendercolor[2]);
    ncl_write_rendermode(rendermode);
    ncl_write_renderamt(renderamt);
    ncl_viewmodelfx_end();
}

stock ncl_viewmodelfx_skin(id, renderskin = 0)
{
    ncl_viewmodelfx_begin(id);
    ncl_write_renderskin(renderskin);
    ncl_viewmodelfx_end();
}

stock ncl_viewmodelfx_body(id, renderbody = 0)
{
    ncl_viewmodelfx_begin(id);
    ncl_write_renderbody(renderbody);
    ncl_viewmodelfx_end();
}

stock ncl_restore_viewmodelfx(id)
{
    ncl_viewmodelfx_begin(id);
    ncl_write_renderfx(kRenderFxNone);
    ncl_write_rendercolor(0, 0, 0);
    ncl_write_rendermode(kRenderNormal);
    ncl_write_renderamt(0);
    ncl_write_renderskin(0);
    ncl_write_renderbody(0);
    ncl_viewmodelfx_end();
}
  1. Add automatic support for spectators, so that when observing a player to whom effects have been applied, the observer will also be applied to those effects. This feature should be optional.
  2. Add a feature to set hooks on viewmodelfx.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions