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This repository was archived by the owner on Sep 12, 2021. It is now read-only.
This repository was archived by the owner on Sep 12, 2021. It is now read-only.

Disable scripting in-game #15

@DronCode

Description

@DronCode

Intro

Hitman uses native C/C++ scripts for in-game behavior.
It conflicts with the multiplayer concept.
We must disable all scripting and take control of all entities before start multiplayer development.

Tasks

  • Detect ZScript::update(float dt) method
  • Hook ZScript::update(float dt) and implement our logic
  • Add AngelScript or LUA as scripting engine

Extra tasks

  • Implement serialization/deserialization of entities into binary packages or JSON

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    feature requestFuture plans (something like "make hitman fly")gameplay problemAny bugs with gameplaymultiplayerIssues with multiplayer component.

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