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This repository was archived by the owner on Sep 12, 2021. It is now read-only.
Hitman uses native C/C++ scripts for in-game behavior.
It conflicts with the multiplayer concept.
We must disable all scripting and take control of all entities before start multiplayer development.
Tasks
Detect ZScript::update(float dt) method
Hook ZScript::update(float dt) and implement our logic
Add AngelScript or LUA as scripting engine
Extra tasks
Implement serialization/deserialization of entities into binary packages or JSON