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Hey,
as always when I'm writing I try not to generate dupes. I didn't find anything on this one..:
Today I wanted to do a minor change to a running session. I tried to add (unlock) a specific recipe.
- I've checked https://github.com/Goz3rr/SatisfactorySaveEditor/blob/master/Reference%20Materials/Resources.txt, got the bluePrintPath of my choice and started editing:
- I went to
Script>FactoryGame.FGRecipeManager>Persistent_Level:PersistentLevel.recipeManager, opened the propertymAvailableRecipesand clicked on "Add element" - The application crashes after some seconds when trying to display the new (empty) element
I can reproduce this with other savegames (non-experimental branch).
Maybe some UI function doesn't like the empty value?
Kind regards o7
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