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TnH maps sometimes cannot be used more than once #9

@InkjetK

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@InkjetK

Sometimes when loading into a TnH map for the first time the text "[Error : Unity Log] The AssetBundle 'D:\Video Games\r2modman directory\H3VR\profiles\maptesting1\BepInEx\plugins\AuthorName-MapName\MapName' can't be loaded because another AssetBundle with the same files is already loaded.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Atlas.AtlasPlugin+<>c__DisplayClass25_0+<g__LoadBundleThenScene|0>d.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)" will generate in the bepinex log. When this happens you will no longer be able to reenter the map as the hotdog in the TnH lobby can no longer be "eaten". Instead the above text will endlessly generate into the log while it is being held near the mouth. The only way to access the map again is by closing the game and relaunching it. This is not a bug with the update 114 alpha build.

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