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Description
It may be desirable to perform a scheduled orderly restart for various reasons, e.g.:
- recover server FPS by resetting entity count
- perform daily update check when not using periodic updater
Need to test whether orderly shutdowns erase teams so that it can be documented. I've seen this happen on other servers, but have read that it may only occur when shutting down via a process terminate?
Probably want to allow normal delay processing to occur when players are online, in order to minimize disruption.
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