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spawn call overwrites instead of ORs flags #58

@NattyNarwhal

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@NattyNarwhal

See:

inherit.flags = SPAWN_SETJOBNAMEARGV_NP;

It overwrites a mutually exclusive job name flag, but it's also getting rid of the multithreaded job flag. Is this intentional? If so, the previous two lines should be dropped or this turned into an |=?

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