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Ball is not deaccelerating #7

@FelipeMartins96

Description

@FelipeMartins96

Describe the bug

  • The ball is not reducing its speed when unbothered

To Reproduce

  • Position the ball outside the field
  • Give it an initial velocity
  • Watch as it moves until the horizon

Expected behavior

  • Ball should deaccelerate with friction forces

Additional context

  • This grSim pull request touches on the same functions, although it seems like their ball still deaccelerates to a small velocity
  • I tried implementing the same ball friction function as grSim, but I think that for it to work properly in the VSS setting, we need to calculate the ball friction with the VSS field

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