This repository was archived by the owner on Jan 1, 2025. It is now read-only.

Description
To offer a native experience for users on ARM, need to analyse and figure out how to:
Obtain ARM-native version of Mac extras for each platform.
For Mac and Linux, install ARM mono.
Introduce them into the installation flow (a separate LauncherResourceCentral resource?)
Currently:
- The game is run on ARM automatically via translation layers offered on macOS (Rosetta 2) and Windows.
- On Apple Silicon, Intel mono is installed instead of an ARM-native one (and is run through Rosetta).
- For Linux, only amd64 is supported.