From 62f4f135da8cd4c2237771afe11a8fdc7e0093eb Mon Sep 17 00:00:00 2001 From: arnfaldur Date: Thu, 15 Aug 2024 15:41:04 +0000 Subject: [PATCH] Fix broken doc links --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c960619..9cb8feb 100644 --- a/README.md +++ b/README.md @@ -24,13 +24,13 @@ classes and functions in games that use Mono. The search pre-processes a single image, which defaults to 'Assembly-CSharp', so do 'Select Image' to pick a different one: -![SelectImage](Docs/SelectImage.png) +![SelectImage](docs/SelectImage.png) Use the new 'Mono->Search' menu and start typing to show Classes, Fields, and Methods that contain your text. Double-clicking on any will open a 'Class' window. -![Search](Docs/Search.png) +![Search](docs/Search.png) In the 'Class' window you can see fields and methods. Right-clicking on a method gives you a few options: @@ -39,7 +39,7 @@ a method gives you a few options: 2. Disassemble - jump to the method in the disassembler 3. Create Table Script - Creates table entry hooking the start of the method with a counter for number of times executed and storing the most recent object pointer and parameter values -![Class](Docs/Class.png) +![Class](docs/Class.png) ## Hooking a method @@ -131,4 +131,4 @@ See [`/docs/Building.md`](/docs/Building.md) * Create AA script that will inject at start, have comments showing arguments and register/stack locations * Implement notes on class, method, field * Notes window showing all notes -* ... \ No newline at end of file +* ...