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Unlimited and cancelable cycles per frame #17

@MexHigh

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@MexHigh

I want to model a "loading animation" using the glyphs, indicating that the app is awaiting user input. However, it doesn't seem like there is a way to create a never-ending animation using a GlyphFrame (maybe because there is no way to cancel a running animation at all?)

It would be nice to have this feature. Or does anyone have an idea on how to do this "manually"?

Related to #4

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