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Hud bug for widescreen (16:10) #146

@Bishop-333

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@Bishop-333

The levelshot during the loading of the map and the hud are not set for widescreen.

cgs.screenXScale and cgs.screenYScale was not set correctly for widescreen, there was a fix for widescreen support in cg_drawitems that works but the one in cg_main.c cause some problems, I remove it and it fixed the issue.

cg_main.c.zip

Capture d’écran 2022-02-17 à 16 28 25
Capture d’écran 2022-02-17 à 16 28 09

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    bugSomething went wrong.cgamePossible issue related to cgame (the clientside of things)

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