From 5296f85f44fad701182914721623f13476e0dbc4 Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 7 Dec 2025 14:31:02 +0100 Subject: [PATCH 1/6] Add: OpenTTD 15.0-rc1 announcement --- _posts/2025-12-07-openttd-15-0-rc1.md | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 _posts/2025-12-07-openttd-15-0-rc1.md diff --git a/_posts/2025-12-07-openttd-15-0-rc1.md b/_posts/2025-12-07-openttd-15-0-rc1.md new file mode 100644 index 0000000..cb79a86 --- /dev/null +++ b/_posts/2025-12-07-openttd-15-0-rc1.md @@ -0,0 +1,26 @@ +--- +title: OpenTTD 15.0-rc1 +author: michi_cc +--- + +Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candiate! + +With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 15 the best OpenTTD yet. +The finding part is where you, the players, come in, too. If there's anything you notive, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report. + +Some notable changes over the previous beta3 release are: +* Automatic font loading for characters not part of the normal language files (like e.g. player names or chat messages) +* Terrain generator can make wetlands for rivers unable to reach the sea +* Signs, waypoint and station names may be moved +* Draw infinite water when all borders are water +* Bridges can now be built over locks and docks, too +* Various tweaks to interface scaling +* Improvements and fixes to badge support +* [NewGRF] Support for trains with multiple rail types +* A variety of bugfixes + +As always, see the changelog for the full list. + +* [Download](https://www.openttd.org/downloads/openttd-releases/testing.html) +* [Changelog](https://cdn.openttd.org/openttd-releases/15.0-rc1/changelog.md) +* [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues) From f4153b4e165e9cd669387544907df138cb809bd2 Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 7 Dec 2025 14:36:15 +0100 Subject: [PATCH 2/6] Fix: typo --- _posts/2025-12-07-openttd-15-0-rc1.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_posts/2025-12-07-openttd-15-0-rc1.md b/_posts/2025-12-07-openttd-15-0-rc1.md index cb79a86..5751e40 100644 --- a/_posts/2025-12-07-openttd-15-0-rc1.md +++ b/_posts/2025-12-07-openttd-15-0-rc1.md @@ -3,7 +3,7 @@ title: OpenTTD 15.0-rc1 author: michi_cc --- -Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candiate! +Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candidate! With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 15 the best OpenTTD yet. The finding part is where you, the players, come in, too. If there's anything you notive, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report. From 176bcf58b5d016ddfa482476324bcce961b2433c Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 7 Dec 2025 14:52:28 +0100 Subject: [PATCH 3/6] Fix: typo Co-authored-by: stormcone <48624099+stormcone@users.noreply.github.com> --- _posts/2025-12-07-openttd-15-0-rc1.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_posts/2025-12-07-openttd-15-0-rc1.md b/_posts/2025-12-07-openttd-15-0-rc1.md index 5751e40..d013012 100644 --- a/_posts/2025-12-07-openttd-15-0-rc1.md +++ b/_posts/2025-12-07-openttd-15-0-rc1.md @@ -6,7 +6,7 @@ author: michi_cc Good things come to those who wait. OpenTTD 15 is starting the final lap with first release candidate! With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 15 the best OpenTTD yet. -The finding part is where you, the players, come in, too. If there's anything you notive, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report. +The finding part is where you, the players, come in, too. If there's anything you notice, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report. Some notable changes over the previous beta3 release are: * Automatic font loading for characters not part of the normal language files (like e.g. player names or chat messages) From 629464e492c97146432df66b22e4b14fc9e55dc4 Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 7 Dec 2025 16:18:48 +0100 Subject: [PATCH 4/6] Fix: Some more refining, and OpenGFX2 message. --- _posts/2025-12-07-openttd-15-0-rc1.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/_posts/2025-12-07-openttd-15-0-rc1.md b/_posts/2025-12-07-openttd-15-0-rc1.md index d013012..46e58d8 100644 --- a/_posts/2025-12-07-openttd-15-0-rc1.md +++ b/_posts/2025-12-07-openttd-15-0-rc1.md @@ -8,11 +8,13 @@ Good things come to those who wait. OpenTTD 15 is starting the final lap with fi With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 15 the best OpenTTD yet. The finding part is where you, the players, come in, too. If there's anything you notice, head over to our [issue tracker](https://github.com/OpenTTD/OpenTTD/issues/new/choose) and make a report. +If you've already played any of the betas and use the OpenGFX baseset, you might have noticed a message about missing sprites. This is due to some of the new features in OpenTTD 15. We recommend switching to the newer (and still updated) OpenGFX2 baseset, which you can easly get via the in-game content downloader. + Some notable changes over the previous beta3 release are: * Automatic font loading for characters not part of the normal language files (like e.g. player names or chat messages) -* Terrain generator can make wetlands for rivers unable to reach the sea * Signs, waypoint and station names may be moved -* Draw infinite water when all borders are water +* Terrain generator can make wetlands for rivers unable to reach the sea +* Island maps and heightmaps can be surrounded by infinite water instead of black * Bridges can now be built over locks and docks, too * Various tweaks to interface scaling * Improvements and fixes to badge support From 8a6c71c6753463e1e197bc3fc12565366c30c224 Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Mon, 8 Dec 2025 19:19:38 +0100 Subject: [PATCH 5/6] Fix: Redate --- ...5-12-07-openttd-15-0-rc1.md => 2025-12-08-openttd-15-0-rc1.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename _posts/{2025-12-07-openttd-15-0-rc1.md => 2025-12-08-openttd-15-0-rc1.md} (100%) diff --git a/_posts/2025-12-07-openttd-15-0-rc1.md b/_posts/2025-12-08-openttd-15-0-rc1.md similarity index 100% rename from _posts/2025-12-07-openttd-15-0-rc1.md rename to _posts/2025-12-08-openttd-15-0-rc1.md From 38303f33280c7045c59159c9087d67a883494fde Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Mon, 8 Dec 2025 19:34:27 +0100 Subject: [PATCH 6/6] Fix: Link casing --- _posts/2025-12-08-openttd-15-0-rc1.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/_posts/2025-12-08-openttd-15-0-rc1.md b/_posts/2025-12-08-openttd-15-0-rc1.md index 46e58d8..6581cfc 100644 --- a/_posts/2025-12-08-openttd-15-0-rc1.md +++ b/_posts/2025-12-08-openttd-15-0-rc1.md @@ -1,5 +1,5 @@ --- -title: OpenTTD 15.0-rc1 +title: OpenTTD 15.0-RC1 author: michi_cc --- @@ -24,5 +24,5 @@ Some notable changes over the previous beta3 release are: As always, see the changelog for the full list. * [Download](https://www.openttd.org/downloads/openttd-releases/testing.html) -* [Changelog](https://cdn.openttd.org/openttd-releases/15.0-rc1/changelog.md) +* [Changelog](https://cdn.openttd.org/openttd-releases/15.0-RC1/changelog.md) * [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues)