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Feature improvement - Add support for multiple displays #12

@PycraftDeveloper

Description

@PycraftDeveloper

Describe what portion of the API could be improved.
I think that the display API could be improved to support having multiple simultaneous displays.

What improvement would you make?
I would enable displays to be 'used' or automatically select the first so multiple displays can be targeted during rendering.

Do you have any suggestions on how we would make those improvements?
Currently each display has an internally defined 'view' for BGFX, just using multiple views and havign a use function to set the current target would work. Behind the scenes the currently used display would need its index cached and multiple render-pipelines would need to exist, one for each display that could be targeted using this cached value.

Urgency
Not currently urgent.


What happens next?
After you submit a feature improvement to us, we will react to the message to indicate we are reviewing your input. Then we will try and get back to you as soon as possible with an idea if we are pursuing this feature or not.

  • If we choose to add this feature improvement we will let you know when this feature will be added to PMMA (remember we are a small team.) Then close the issue once that feature has been added and documented.

  • If we choose not to go through with your suggestion (the unlikely option) then don't be disheartened, we continually review and make changes to PMMA so your feature improvement may get reconsidered again at another time.

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PMMA 5.xWill be resolved within this major version of PMMA.enhancementNew feature or request

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