You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When we call Point.scale it seems to have small imperfections in where it translates to (probably due to truncation errors in javascript or trig functions) that cause it Spacial vertices to over time move away from its sprite’s edge.