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Better texture atlas handling for periodic_table.png #69

@Lolothepro

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@Lolothepro

This texture takes up a lot of space for nothing, and it's really weird to load a texture like that. It might be better to have another method for loading this texture.

https://github.com/SmashingMods/ChemLib/blob/1.20.1/src/main/resources/assets/chemlib/textures/item/periodic_table.png

  1. You could create your own atlas for each element, and then render them individually (and create tiles for the background)
    or
  2. Loading it into a dedicated texture

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