diff --git a/Editor/DropdownStyle.cs b/Editor/DropdownStyle.cs index 6d58d30..67d3efa 100644 --- a/Editor/DropdownStyle.cs +++ b/Editor/DropdownStyle.cs @@ -48,10 +48,14 @@ internal static class DropdownStyle }; private static GUIStyle _searchToolbarStyle; - + +#if UNITY_2023_2_OR_NEWER || UNITY_2021_3_28 || UNITY_2022_3_1 + public static GUIStyle SearchToolbarStyle => + _searchToolbarStyle ?? (_searchToolbarStyle = new GUIStyle(GUI.skin.FindStyle("ToolbarSearchTextField"))); +#else public static GUIStyle SearchToolbarStyle => _searchToolbarStyle ?? (_searchToolbarStyle = new GUIStyle(GUI.skin.FindStyle("ToolbarSeachTextField"))); - +#endif private static readonly Color HighlightedColorDarkSkin = new Color(1f, 1f, 1f, 0.028f); private static readonly Color HighlightedColorLightSkin = new Color(1f, 1f, 1f, 0.3f); @@ -84,4 +88,4 @@ internal static class DropdownStyle private static bool DarkSkin => EditorGUIUtility.isProSkin; } -} \ No newline at end of file +} diff --git a/package.json b/package.json index 8d2d702..af6bead 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.solidalloy.unity-dropdown", - "version": "1.2.0", + "version": "1.2.2", "displayName": "Unity Dropdown", "description": "A better dropdown window for Unity Editor", "dependencies": {