Whenever the workshop map is loaded for a while, the console sends these messages and crashes after a few more moments.
[#UDP steamid: 's'] recv queue overflow 100 messages already queued.,
[#UDP steamid: 's'] closed by peer (2029): NETWORK_DISCONNECT_TIMEDOUT
[#steamid: 's'] We are in state 4 and have been waiting 20.0s to be cleaned up. Did you forget to call CloseConnection()?
if sourceTV disabled, the server runs normally, could u fix it?