Skip to content

Unity version, Unity Asset Store Version, and Hand Tracking? #25

@A-Ivan

Description

@A-Ivan

First of all I want to say that this is a great toolkit and very helpful for quickly implementing techniques for selection and manipulation research in VR. Thank you for publicly sharing this toolkit online.

I have some questions:

  1. I might have missed it but what Unity version is this toolkit compatible with?
  2. It is mentioned, on the main repository page, that the Unity Asset store version is coming soon, is it available yet?
  3. Have you thought of using hand tracking with more recent headsets that enable hand tracking, for instance the Oculus Quest, for *Image Plane Interaction Techniques (Sticky Finger, Head Crusher, Lifting Palm, Framing Hands)? It might be easier and more intuitive for users to use their hands in these cases instead of using a controller.

*Pierce, J. S., Forsberg, A. S., Conway, M. J., Hong, S., Zeleznik, R. C., & Mine, M. R. (1997). Image plane interaction techniques in 3D immersive environments. In Proceedings of the 1997 symposium on Interactive 3D graphics (pp. 39-ff).

Thank you.
Ivan

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions