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First of all I want to say that this is a great toolkit and very helpful for quickly implementing techniques for selection and manipulation research in VR. Thank you for publicly sharing this toolkit online.
I have some questions:
- I might have missed it but what Unity version is this toolkit compatible with?
- It is mentioned, on the main repository page, that the Unity Asset store version is coming soon, is it available yet?
- Have you thought of using hand tracking with more recent headsets that enable hand tracking, for instance the Oculus Quest, for *Image Plane Interaction Techniques (Sticky Finger, Head Crusher, Lifting Palm, Framing Hands)? It might be easier and more intuitive for users to use their hands in these cases instead of using a controller.
*Pierce, J. S., Forsberg, A. S., Conway, M. J., Hong, S., Zeleznik, R. C., & Mine, M. R. (1997). Image plane interaction techniques in 3D immersive environments. In Proceedings of the 1997 symposium on Interactive 3D graphics (pp. 39-ff).
Thank you.
Ivan
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