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Where's ACMI-pack's data folder? #1

@TimothySun1

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@TimothySun1

Thank you for your work that creating a easy way to pack files.

And I wonder where can we found its data folder?

That's what I faced:

  1. I used other model swapping F-22. That was my mod files: D:\Nimbus\Content\Blueprint\Player\Pawn\AcePlayerPawn_f22a.uasset & uexp.

  2. I moved D:\Nimbus to D:\acmi-pack.exe, named it 0 and successfully created a Pawn_0_P.pak.

  3. Pawn_0_P.pak tested well in game, thx.

  4. I didn't want to test F-22 any more. instead, I wanted to test F-35. So I deleted D:\Nimbus...\Pawn\AcePlayerPawn_f22a.uasset & uexp, and created D:\Nimbus...\Pawn\AcePlayerPawn_f35c.uasset & uexp.

  5. Again, I moved D:\Nimbus to D:\acmi-pack.exe, named it 0 and successfully created a Pawn_0_P.pak.

  6. Here comes the problem: the new-built Pawn_0_P.pak contains both AcePlayerPawn_f22a.uasset & uexp and AcePlayerPawn_f35c.uasset & uexp in it, while my D:\Nimbus...\Pawn folder only contains AcePlayerPawn_f35c.uasset & uexp.

  7. I tried to deleted Pawn_0_P.pak, acmi-pack.exe, D:\Nimbus folder, reboot, etc. The AcePlayerPawn_f22a.uasset & uexp was still packed in Pawn_0_P.pak again and again, while my new D:\Nimbus...\Pawn folder don't have it any more.

  8. I deleted D:\Nimbus...\Pawn\AcePlayerPawn_f35c.uasset & uexp, changed other planes, packed it. Yes, both AcePlayerPawn_f22a.uasset & uexp and AcePlayerPawn_f35c.uasset & uexp were still in the new-built Pawn_0_P.pak, while my new D:\Nimbus...\Pawn folder didn't have both of them any more.

  9. So I guess ACMI-pack.exe maybe have a data folder to save old history files? Where can we delete it? Name pak as a new name could be a temporary way to make pak clean, but old name problem was still waited to solve.

Thanks.

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