diff --git a/Boxer/BXCloseAlert.m b/Boxer/BXCloseAlert.m index db43593d9..043564639 100644 --- a/Boxer/BXCloseAlert.m +++ b/Boxer/BXCloseAlert.m @@ -87,7 +87,7 @@ + (BXCloseAlert *) closeAlertAfterWindowsOnlyProgramExited: (NSString *)programP alert.messageText = [NSString stringWithFormat: messageFormat, programName]; - alert.informativeText = NSLocalizedString(@"You can run this program in a Windows emulator instead. For more help, click the ? button.", + alert.informativeText = NSLocalizedString(@"You can run this program in a Windows emulator (or possibly extract a DOS version using a tool like innoextract). For more help, click the ? button.", @"Informative text of warning sheet after running a Windows-only executable or importing a Windows-only game."); NSButton *cancelButton = alert.buttons.lastObject; diff --git a/Resources/Boxer.help/Contents/Resources/English.lproj/pages/windows-games.html b/Resources/Boxer.help/Contents/Resources/English.lproj/pages/windows-games.html index ec4846e2e..db764c18f 100644 --- a/Resources/Boxer.help/Contents/Resources/English.lproj/pages/windows-games.html +++ b/Resources/Boxer.help/Contents/Resources/English.lproj/pages/windows-games.html @@ -37,12 +37,21 @@
Rereleased game collections, and online stores like GOG.com, often package MS-DOS games inside Windows-only installer programs. Even though Boxer will be able to run the game itself, it cannot open the Windows installer to get the game out, and so cannot import the game directly.
-Instead, you should:
+Instead, you could:
Alternatively, if you're comfortable using the Mac command line, you can:
+ +