Current Behaviour
When players die inside a Battleground, the ghost spawns directly on the corpse position instead of being sent to the Battleground graveyard / spirit healer.
This behavior appears to be triggered by the AntiCheat module. With AntiCheat enabled, the death/ghost flow is incorrect. Without it (or when disabled), the Battleground graveyard behavior works as expected.
I was given a workaround/solution previously and applied it, but it does not fully fix the issue (still happens, or happens inconsistently).
Expected Blizzlike Behaviour
aaa
Source
No response
Steps to reproduce the problem
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Extra Notes
No response
AC rev. hash/commit
aaa
Operating system
ubuntu 22
Custom changes or Modules
No response