diff --git a/src/ABUtils.cpp b/src/ABUtils.cpp index 0802c40..77b80ef 100644 --- a/src/ABUtils.cpp +++ b/src/ABUtils.cpp @@ -2059,7 +2059,7 @@ void LoadMapSettings(Map* map) if (isDungeonInMinPlayerMap(map->GetId(), instanceMap->IsHeroic())) mapABInfo->minPlayers = instanceMap->IsHeroic() ? minPlayersPerHeroicDungeonIdMap[map->GetId()] : minPlayersPerDungeonIdMap[map->GetId()]; - if (instanceMap->GetMaxPlayers() <= 5 && !instanceMap->IsHeroic()) + else if (instanceMap->GetMaxPlayers() <= 5 && !instanceMap->IsHeroic()) mapABInfo->minPlayers = minPlayersNormal; else if (instanceMap->GetMaxPlayers() <= 5 && instanceMap->IsHeroic()) mapABInfo->minPlayers = minPlayersHeroic;