Hi,
Monkey 2 was failing to build in macOS Catalina due to an error compiling the Bullet module.
I tried a "naive" Bullet update by simply replacing the existing Bullet source code with the latest one from Github. While that compiled the module successfully, now building Mojo3D fails, certainly due to changes made in this version of Bullet.
I can still use the Itch.IO precompiled Monkey 2, but that's almost a year old now.
Thanks!