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SCRIBLIO #2

@ZIYED877

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@ZIYED877

// ==UserScript==
// @name Skribbl.io Cheat GUI
// @namespace http://tampermonkey.net/
// @Version 1.0
// @description Adds a functional cheat GUI for Skribbl.io with auto-draw, auto-answer, character and name changers, and a restart game button.
// @author YourName
// @match https://skribbl.io/*
// @grant none
// @require https://code.jquery.com/jquery-3.6.0.min.js
// ==/UserScript==

(function() {
'use strict';

// Create GUI container
const gui = $('<div>', {
    id: 'cheat-gui',
    css: {
        position: 'fixed',
        top: '10px',
        left: '10px',
        width: '320px',
        padding: '10px',
        background: '#f5f5f5',
        border: '1px solid #ccc',
        borderRadius: '10px',
        boxShadow: '0px 0px 10px rgba(0,0,0,0.3)',
        zIndex: 1000,
        fontFamily: 'Arial, sans-serif',
        display: 'none'
    }
}).appendTo('body');

// Add draggable functionality
gui.draggable();

// Add styles for buttons
$('<style>').text(`
    #cheat-gui button {
        background-color: #4CAF50;
        border: none;
        color: white;
        padding: 10px 15px;
        text-align: center;
        text-decoration: none;
        display: inline-block;
        font-size: 16px;
        margin: 5px;
        cursor: pointer;
        border-radius: 5px;
        transition: background-color 0.3s ease;
    }
    #cheat-gui button:hover {
        background-color: #45a049;
    }
    #cheat-gui input {
        width: calc(100% - 22px);
        padding: 10px;
        margin: 5px 0;
        border-radius: 5px;
        border: 1px solid #ccc;
    }
`).appendTo('head');

// Add GUI elements
gui.append('<h3>Skribbl.io Cheat GUI</h3>');

// Auto-draw image
gui.append('<button id="auto-draw">Auto Draw Image</button>');
$('#auto-draw').click(function() {
    const imageUrl = prompt('Enter the URL of the image to draw:');
    if (imageUrl) {
        // Auto-draw implementation
        const img = new Image();
        img.src = imageUrl;
        img.onload = function() {
            const canvas = document.querySelector('canvas');
            if (canvas) {
                const ctx = canvas.getContext('2d');
                ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
            }
        };
    }
});

// Auto-answer correctly
gui.append('<button id="auto-answer">Auto Answer Correctly</button>');
$('#auto-answer').click(function() {
    setTimeout(() => {
        // Wait for the question to be loaded
        const answers = Array.from(document.querySelectorAll('.answer'));
        const correctAnswer = answers.find(answer => answer.innerText.includes('correct answer text')); // Replace with actual method to find the correct answer
        if (correctAnswer) {
            correctAnswer.click();
        }
    }, 2000); // Adjust delay if necessary
});

// Character changer
gui.append('<input type="text" id="character-name" placeholder="Enter Character Name"><button id="change-character">Change Character</button>');
$('#change-character').click(function() {
    const name = $('#character-name').val();
    if (name) {
        // Replace with actual method to change the character
        // This might involve directly interacting with the game’s API or UI elements
        alert('Character change functionality is not implemented.');
    }
});

// Name changer
gui.append('<input type="text" id="player-name" placeholder="Enter Player Name"><button id="change-name">Change Name</button>');
$('#change-name').click(function() {
    const name = $('#player-name').val();
    if (name) {
        // Replace with actual method to change player name
        alert('Name change functionality is not implemented.');
    }
});

// Restart game button
gui.append('<button id="restart-game">Restart Game</button>');
$('#restart-game').click(function() {
    // Restart game implementation
    const restartButton = document.querySelector('button.restart'); // Adjust selector based on actual button
    if (restartButton) {
        restartButton.click();
    } else {
        alert('Restart game functionality is not implemented.');
    }
});

// Open GUI button
gui.append('<button id="open-gui">Open GUI</button>');
$('#open-gui').click(function() {
    $('#cheat-gui').toggle();
});

// Show GUI on load
$('#cheat-gui').show();

})();

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