Skip to content

RenderBatch breaks when hitting texture limit #2

@codingminecraft

Description

@codingminecraft

return this.textures.size() < 8;

This line should return MAX_TEXTURES - 1 since texture slot 0 is reserved for non-textured objects.

Metadata

Metadata

Labels

No labels
No labels

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions