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Implement Connection Pooling for Network Operations #14

@devfire

Description

@devfire

🔧 ADDITIONAL IMPROVEMENTS

Description: For future network connection pooling to improve connection reuse and reduce connection overhead.

Current Issue

  • Creating new connections for each network operation
  • Connection overhead on every message
  • No connection reuse

Suggested Implementation

// For future network connection pooling
struct ConnectionPool {
    connections: Vec<Connection>,
    max_connections: usize,
}

impl ConnectionPool {
    pub async fn get_connection(&mut self) -> Result<&mut Connection> {
        // Implement connection pooling logic
        todo!()
    }
}

Priority: Low - Future optimization for when network usage increases significantly.

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