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Description
🔧 ADDITIONAL IMPROVEMENTS
Description: For future network connection pooling to improve connection reuse and reduce connection overhead.
Current Issue
- Creating new connections for each network operation
- Connection overhead on every message
- No connection reuse
Suggested Implementation
// For future network connection pooling
struct ConnectionPool {
connections: Vec<Connection>,
max_connections: usize,
}
impl ConnectionPool {
pub async fn get_connection(&mut self) -> Result<&mut Connection> {
// Implement connection pooling logic
todo!()
}
}Priority: Low - Future optimization for when network usage increases significantly.