Skip to content

SSL issue with self-signed certificates or SHA256 certificates #1

@eamonwoortman

Description

@eamonwoortman

It seems like RestSharp built in the .Net 3.5 Unity Subset can't handle self-signed/or SHA256 certificates.

Implement a workaround suggested at:
http://answers.unity3d.com/questions/50013/httpwebrequestgetrequeststream-https-certificate-e.html

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions