Skip to content

Add button to apply Lightmap slots to selected items #49

@mdwigley

Description

@mdwigley

Detailed Description

Create a button to set all selected PrefabLightmapData components to activate the slot with the slot name in the "Lightmap Slot Name" input field.

This request should also update the documentation to include a description of the new button and update the tool image with it visible.

Context

Enabling previously baked PrefabLightmapData components can be difficult, especially in large or complex scenes. This difficulty can be made trivial by having a dedicated button for this action.

Possible Implementation

Insert a new button named "Apply" between the "Clear" and "Bake" buttons, which on button press, sets all selected items to the slot name in the "Lightmap Slot Name" field.

Metadata

Metadata

Assignees

Labels

approvedWhen an enhancement has been approveddocumentationImprovements or additions to documentationenhancementNew feature or request

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions