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This repository was archived by the owner on Oct 31, 2023. It is now read-only.
When I am preprocessing, the GLSL program link failed.
I am not sure what can cause the GLSL issue, I had successfully built the project. Do you have any clue? Thanks!
GLSL Program link failed: No details provided.
OpenGL Error 500: GL_INVALID_ENUM: An unacceptable value is specified for an enumerated argument.
In: /usr/local/include/pangolin/gl/gl.hpp, line 205
OpenGL Error 500: GL_INVALID_ENUM: An unacceptable value is specified for an enumerated argument.
In: /usr/local/include/pangolin/gl/gl.hpp, line 205
DeepSdf - INFO - /tmp/ShapeNetV2/04256520/113a2544e062127d79414e04132a8bef/models/model_normalized.obj --> data/SdfSamples/ShapeNetV2/04256520/113a2544e062127d79414e04132a8bef.npz
DeepSdf - INFO - /tmp/ShapeNetV2/04256520/117c47d75798788a5506ead0b132904c/models/model_normalized.obj --> data/SdfSamples/ShapeNetV2/04256520/117c47d75798788a5506ead0b132904c.npz
DeepSdf - INFO - /tmp/ShapeNetV2/04256520/117f6ac4bcd75d8b4ad65adb06bbae49/models/model_normalized.obj --> data/SdfSamples/ShapeNetV2/04256520/117f6ac4bcd75d8b4ad65adb06bbae49.npz
GLSL Shader compilation failed: <string>:
0(8) : error C7528: OpenGL reserves names starting with 'gl_': gl_PrimitiveID
0(11) : warning C7555: 'varying' is deprecated, use 'in/out' instead