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editorEditor-related changes for UnityEditor-related changes for Unityhelp wantedExtra attention is neededExtra attention is neededrefactoringUgly code that needs to goUgly code that needs to gounityConcerns the Unity projectConcerns the Unity project
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Unity now has its now the Splines package that could be leveraged for editing drag point-based elements.
For rubbers, it would be beneficial to implement additional features:
- Auto-snapping to "rubberable" elements (pegs, posts), so authors don't need to fiddle with the drag points at all
- Simplication of one-post rubbers (see Rubbers: For simple cases, point based editing may be over complicated. #242)
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editorEditor-related changes for UnityEditor-related changes for Unityhelp wantedExtra attention is neededExtra attention is neededrefactoringUgly code that needs to goUgly code that needs to gounityConcerns the Unity projectConcerns the Unity project