shader[c4d.REDSHIFT_SHADER_RSCOLORLAYER_BASE_COLOR]=c4d.Vector(1.0,0.0,0.0)
File "RedshiftWrapper\Node.py", line 48, in setitem
self._GvNode[key] = value
TypeError: setitem got unexpected type 'c4d.Vector'
how would I go about setting color vector values into the various shader color parameters?