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Have a purpose for enemies #51

@ickerio

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@ickerio

Is your feature request related to a problem?

Currently its impossible to know who you are allied, neutral and an enemy of and enemies have no purpose or functionality.

Describe the solution you'd like.

The definition of an ally, neutral or enemy is when two factions have mutually declared the same status on each other. The info command should list all factions mutual allies, neutrals and enemies of said faction.

I'm not exactly sure how enemies should work but here are some ideas

  • Getting killed by a mutual enemy could lose 2x the power on death
  • Enemies could do 1.5x damage to each other
  • Enemies could be highlighted to the player using the highlight effect when in close proximity (maybe??)

Describe alternatives you've considered.

No alternatives. High priority features

Other

Should have a little write up on the wiki for how allies work etc

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