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This repository was archived by the owner on Mar 11, 2024. It is now read-only.
I am developing a mobile app with Unity that displays a map with several markers.
I am trying to create a circular area around the markers in the map just like the image below:
I started by creating a material attached to the markers that would increase and decrease depending on the Zoom level, but it doesn't work so well and I don't really think that's the best solution here.
Anyone knows how to do this with UnitySlippyMap's code?