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Build for MacOS in recent XCode versions (14.x) broken? #182

@cesss

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@cesss

I always build my Mac apps from the command-line with Makefiles, so I'm no expert with XCode at all. I assumed it was a matter of downloading, double clicking on the project for the MacOS build, and that it would work, but that's not the case at all: First it expects to find something called "pods" (after a search I suppose it's CocoaPods, and I'd prefer not to install that, so I deleted everything related to pods). Also, I had to increase the MacOS deploy version to 10.9, because my XCode version (14.x) doesn't support 10.8 anymore. Then, it didn't find some iosMath headers, which belong to the project. So I added all the project directories to the include paths. Then, I realized that the Project Navigator didn't show all the sources, but just a couple of them. So, I inserted all the files again in the project. Finally, I managed to get a successful build. The MacOS demo window appeared, but nothing is displayed if I type LaTeX formulas in the input box.

Does anybody have a fork of the MacOS build, that works fine in XCode 14.x and without having to install CocoaPods? (or even better: with plain Makefiles).

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