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Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/BreakSettings.kt
+6-6Lines changed: 6 additions & 6 deletions
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@@ -40,27 +40,27 @@ open class BreakSettings(
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}
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// General
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overrideval breakMode by c.setting("Break Mode", BreakMode.Vanilla).group(baseGroup, Group.General).index()
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overrideval breakMode by c.setting("Break Mode", BreakMode.Packet).group(baseGroup, Group.General).index()
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overrideval sorter by c.setting("Break Sorter", ActionConfig.SortMode.Tool, "The order in which breaks are performed").group(baseGroup, Group.General).index()
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overrideval rebreak by c.setting("Rebreak", true, "Re-breaks blocks after they've been broken once").group(baseGroup, Group.General).index()
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// Double break
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overrideval doubleBreak by c.setting("Double Break", false, "Allows breaking two blocks at once").group(baseGroup, Group.General).index()
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overrideval doubleBreak by c.setting("Double Break", true, "Allows breaking two blocks at once").group(baseGroup, Group.General).index()
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overrideval unsafeCancels by c.setting("Unsafe Cancels", true, "Allows cancelling block breaking even if the server might continue breaking sever side, potentially causing unexpected state changes") { doubleBreak }.group(baseGroup, Group.General).index()
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// Fixes / Delays
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overrideval breakThreshold by c.setting("Break Threshold", 1.00f, 0.1f..1.0f, 0.01f, "The break amount at which the block is considered broken").group(baseGroup, Group.General).index()
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overrideval breakThreshold by c.setting("Break Threshold", 0.70f, 0.1f..1.0f, 0.01f, "The break amount at which the block is considered broken").group(baseGroup, Group.General).index()
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overrideval fudgeFactor by c.setting("Fudge Factor", 1, 0..5, 1, "The number of ticks to add to the break time, usually to account for server lag").group(baseGroup, Group.General).index()
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overrideval serverSwapTicks by c.setting("Server Swap", 5, 0..5, 1, "The number of ticks to give the server time to recognize the player attributes on the swapped item", " tick(s)").group(baseGroup, Group.General).index()
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overrideval serverSwapTicks by c.setting("Server Swap", 0, 0..5, 1, "The number of ticks to give the server time to recognize the player attributes on the swapped item", " tick(s)").group(baseGroup, Group.General).index()
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// override val desyncFix by c.setting("Desync Fix", false, "Predicts if the players breaking will be slowed next tick as block break packets are processed using the players next position") { vis() && page == Page.General }
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overrideval breakDelay by c.setting("Break Delay", 5, 0..5, 1, "The delay between breaking blocks", " tick(s)").group(baseGroup, Group.General).index()
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overrideval breakDelay by c.setting("Break Delay", 0, 0..5, 1, "The delay between breaking blocks", " tick(s)").group(baseGroup, Group.General).index()
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// Timing
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overrideval tickStageMask by c.setting("Break Stage Mask", setOf(TickEvent.Input.Post), ALL_STAGES.toSet(), description ="The sub-tick timing at which break actions can be performed").group(baseGroup, Group.General).index()
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// Swap
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overrideval swapMode by c.setting("Break Swap Mode", BreakConfig.SwapMode.StartAndEnd, "Decides when to swap to the best suited tool when breaking a block").group(baseGroup, Group.General).index()
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overrideval swapMode by c.setting("Break Swap Mode", BreakConfig.SwapMode.End, "Decides when to swap to the best suited tool when breaking a block").group(baseGroup, Group.General).index()
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// Swing
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overrideval swing by c.setting("Swing Mode", SwingMode.Constant, "The times at which to swing the players hand").group(baseGroup, Group.General).index()
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