diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..867e961 --- /dev/null +++ b/.gitignore @@ -0,0 +1,6 @@ +Makefile +build +CMakeLists.txt.user +A.1.ele +A.1.node +A.1.poly diff --git a/makefile b/makefile deleted file mode 100644 index b0c4f56..0000000 --- a/makefile +++ /dev/null @@ -1,116 +0,0 @@ -# makefile for Triangle and Show Me -# -# Type "make" to compile Triangle and Show Me. -# -# After compiling, type "triangle -h" and "showme -h" to read instructions -# for using each of these programs. -# -# Type "make trilibrary" to compile Triangle as an object file (triangle.o). -# -# Type "make distclean" to delete all object and executable files. - -# SRC is the directory in which the C source files are, and BIN is the -# directory where you want to put the executable programs. By default, -# both are the current directory. - -SRC = ./ -BIN = ./ - -# CC should be set to the name of your favorite C compiler. - -CC = cc - -# CSWITCHES is a list of all switches passed to the C compiler. I strongly -# recommend using the best level of optimization. I also strongly -# recommend timing each level of optimization to see which is the -# best. For instance, when I had a DEC Alpha using DEC's optimizing -# compiler, the -O2 switch generated a notably faster version of Triangle -# than the -O3 switch. Go figure. -# -# By default, Triangle and Show Me use double precision floating point -# numbers. If you prefer single precision, use the -DSINGLE switch. -# Double precision uses more memory, but improves the resolution of -# the meshes you can generate with Triangle. It also reduces the -# likelihood of a floating exception due to overflow. Also, it is -# much faster than single precision on many architectures. I recommend -# double precision unless you want to generate a mesh for which you do -# not have enough memory to use double precision. -# -# If yours is not a Unix system, use the -DNO_TIMER switch to eliminate the -# Unix-specific timer code. Also, don't try to compile Show Me; it only -# works with X Windows. -# -# To get the exact arithmetic to work right on an Intel processor, use the -# -DCPU86 switch with Microsoft C, or the -DLINUX switch with gcc running -# on Linux. The floating-point arithmetic might not be robust otherwise. -# Please see http://www.cs.cmu.edu/~quake/robust.pc.html for details. -# -# If you are modifying Triangle, I recommend using the -DSELF_CHECK switch -# while you are debugging. Defining the SELF_CHECK symbol causes -# Triangle to include self-checking code. Triangle will execute more -# slowly, however, so be sure to remove this switch before compiling a -# production version. -# -# If the size of the Triangle binary is important to you, you may wish to -# generate a reduced version of Triangle. The -DREDUCED switch gets rid -# of all features that are primarily of research interest. Specifically, -# defining the REDUCED symbol eliminates the -i, -F, -s, and -C switches. -# The -DCDT_ONLY switch gets rid of all meshing algorithms above and beyond -# constrained Delaunay triangulation. Specifically, defining the CDT_ONLY -# symbol eliminates the -r, -q, -a, -u, -D, -S, and -s switches. The -# REDUCED and CDT_ONLY symbols may be particularly attractive when Triangle -# is called by another program that does not need all of Triangle's -# features; in this case, these switches should appear as part of -# "TRILIBDEFS" below. -# -# On some systems, you may need to include -I/usr/local/include and/or -# -L/usr/local/lib in the compiler options to ensure that the X include -# files and libraries that Show Me needs are found. If you get errors -# like "Can't find include file X11/Xlib.h", you need the former switch. -# Try compiling without them first; add them if that fails. -# -# An example CSWITCHES line is: -# -# CSWITCHES = -O -DNO_TIMER -DLINUX -I/usr/X11R6/include -L/usr/X11R6/lib - -CSWITCHES = -O -DLINUX -I/usr/X11R6/include -L/usr/X11R6/lib - -# TRILIBDEFS is a list of definitions used to compile an object code version -# of Triangle (triangle.o) to be called by another program. The file -# "triangle.h" contains detailed information on how to call triangle.o. -# -# The -DTRILIBRARY should always be used when compiling Triangle into an -# object file. -# -# An example TRILIBDEFS line is: -# -# TRILIBDEFS = -DTRILIBRARY -DREDUCED -DCDT_ONLY - -TRILIBDEFS = -DTRILIBRARY - -# RM should be set to the name of your favorite rm (file deletion program). - -RM = /bin/rm - -# The action starts here. - -all: $(BIN)triangle $(BIN)showme - -trilibrary: $(BIN)triangle.o $(BIN)tricall - -$(BIN)triangle: $(SRC)triangle.c - $(CC) $(CSWITCHES) -o $(BIN)triangle $(SRC)triangle.c -lm - -$(BIN)tricall: $(BIN)tricall.c $(BIN)triangle.o - $(CC) $(CSWITCHES) -o $(BIN)tricall $(SRC)tricall.c \ - $(BIN)triangle.o -lm - -$(BIN)triangle.o: $(SRC)triangle.c $(SRC)triangle.h - $(CC) $(CSWITCHES) $(TRILIBDEFS) -c -o $(BIN)triangle.o \ - $(SRC)triangle.c - -$(BIN)showme: $(SRC)showme.c - $(CC) $(CSWITCHES) -o $(BIN)showme $(SRC)showme.c -lX11 - -distclean: - $(RM) $(BIN)triangle $(BIN)triangle.o $(BIN)tricall $(BIN)showme