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Description
Describe the bug
unity Example stops at init, catching exception for background thread result = K4A_RESULT_FAILED
I have found possible typo on MoveLibraryFiles.bat.
copy %BODY_TRACKING_TOOLS_PATH%cudnn64_cnn_infer64_8.dll./ copy %BODY_TRACKING_TOOLS_PATH%cudnn64_ops_infer64_8.dll
Azure Kinect Body Tracking SDK did not have such two files.
But it had
cudnn_ops_infer64_8.dll
cudnn_cnn_infer64_8.dll
Unfortunately fixing these two possible typo didn't fix the K4A_RESULT_FAILED issue.

To Reproduce
Execute all the steps on the readme.
open sample scene on unity and play.
Desktop (please complete the following information):
- OS with Version:Windows 19042.928
- SDK Version: Azure Kinect SDK v1.4.1 / Azure Kinect Body Tracking SDK v1.1.0
- Firmware version: Current Firmware Versions:
RGB camera firmware: 1.6.102
Depth camera firmware: 1.6.75
Depth config file: 6109.7
Audio firmware: 1.6.14
Build Config: Production
-Unity Version: 2019.1.14f1
Additional context
k4aviewer and k4abt_simple_3d_viewer works flawlessly.