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I'm trying to build on windows but I'm encountering an issue while generating the bindings:
..\bindings\cpp\NeXusFile.cpp(1243): error C2131: expression did not evaluate to a constant
I'm currently building with MSVC 2019. Is there a way around this issue? Variable length arrays have never been supported by MSVC (as they are not strictly part of the c++ standard). I'm currently trying to create a windows conda package for nexus, so locally changing the source isn't an option - I suppose I could create a patch. Just wondering if this is a known issue? Or if I'm doing something wrong.
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