Hi, Robert.
I have some questions about KinectCalib.cpp
Q1. In function void reconstruct(...) {}. At line:256
https://github.com/robbeofficial/KinectCalib/blob/master/KinectCalib.cpp#L256
float Z = depth[i] / 1000.0f; // TODO pythagoras
Why here the depth[i] divided by 1000.0f?
Is it means unit from millimeter to meter?
Dos it relative to chess board square size unit?