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Some questions about KinectCalib #1

@RDJhou

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@RDJhou

Hi, Robert.
I have some questions about KinectCalib.cpp

Q1. In function void reconstruct(...) {}. At line:256
https://github.com/robbeofficial/KinectCalib/blob/master/KinectCalib.cpp#L256

float Z = depth[i] / 1000.0f; // TODO pythagoras

Why here the depth[i] divided by 1000.0f?

Is it means unit from millimeter to meter?

Dos it relative to chess board square size unit?

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