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Description
APIs:
- trait
- shuffle upcoming
- shuffle queue
- repeat mode
- memory queue
- shuffle upcoming
- shuffle queue
- repeat mode
pub enum RepeatMode {
Single,
All
}
pub trait PlayerQueue {
fn shuffle_current(&self);
fn shuffle(&self, shuffle: bool);
fn get_shuffle(&self) -> bool;
fn repeat(&self, repeat: RepeatMode);
fn get_repeat(&self) -> RepeatMode;
}