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Description
another bug which has been annoying me for years! (which is also in QSS/IW, but I remember one or 2 other source ports doesn't have these bugs)
- the player slightly "sinks" into elevators that move upwards, then "pops back out" when the elevator stops.
- Possibly related, if monsters run while on an elevator, or you are pushing them while they are running... their movement becomes choppy
- Possibly related, in Airquake mod (https://www.moddb.com/mods/air-quake/images/hqdefault-4#imagebox) enemy tank's turrets are jittery when they drive around. This issue is not in winquake
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