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I have worked an all bundled build with cmake.
This has been tested with mingw (without msys) , nmake (msvc) and linux but still is left to try osx builds.
Any comments are appreciated.
One good start point for a mac osx build is looking for places in CMakeLists.txt that are now used for linux (if(UNIX)). Some will be good also for mac but others should be adapted.
First I would build it with -DBUILD_WXLUA=off because wxLua is the heaviest part and getting wx module from https://studio.zerobrane.com/support