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Description
Is there a way to cancel connection ?
For instance, when trying to connect to a Zk server that is not running, how can we abord the connection attempt ?
According to the following snippet,
auto main() -> int
{
try
{
auto client_future = zk::client::connect("zk://127.0.0.1:2181"); // local server which is currently stopped
using namespace std::chrono_literals;
const auto wait_result = client_future.wait_for(2s);
if (wait_result != std::future_status::ready)
{
throw std::runtime_error{ "timeout 1" }; // reached, but after throw(),
// the code flow go back to `auto client_future = zk::client::connect("zk://127.0.0.1:2181");`
}
}
catch (const std::runtime_error& error)
{ // never reached
std::cerr << "error : " << error.what() << '\n';
}
return 0;Metadata
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