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Description
I proceed like this:
.- C-x 2
.- create a workgroup named "h"
.- C-x 1
.- C-x 3
.- create a workgroup named "v"
but the last operation does not look okay. Unexpectedly the frame changes back to just one window and that window contains the scratch buffer. wg-save produced the output shown below.
All this on emacs 24.2.1.
Anybody else having this problem?
thanks,
Rodrigo
(workgroups ((type . workgroup) (uid . 0) (name . "h") (wconfig (type . wconfig) (left . 24) (top . 40) (width . 85) (height . 42) (sbars) (sbwid . 0) (wtree (type . wtree) (dir . t) (edges 0 0 87 41) (wlist ((type . window) (edges 0 0 87 20) (bname . "HEAD") (fname) (point . 244) (mark) (markx) (wstart . 1) (hscroll . 0) (sbars 10 0 t nil) (margins nil) (fringes 9 9 nil) (selwin . t) (mbswin) (dedicated)) ((type . window) (edges 0 20 87 41) (bname . "HEAD") (fname) (point . 244) (mark) (markx) (wstart . 1) (hscroll . 0) (sbars 10 0 t nil) (margins nil) (fringes 9 9 nil) (selwin) (mbswin) (dedicated)))))) ((type . workgroup) (uid . 1) (name . "v") (wconfig (type . wconfig) (left . 344) (top . 40) (width . 85) (height . 42) (sbars) (sbwid . 0) (wtree (type . window) (edges 0 0 87 41) (bname . "scratch") (fname) (point . :max) (mark) (markx) (wstart . 1) (hscroll . 0) (sbars 10 0 t nil) (margins nil) (fringes 9 9 nil) (selwin . t) (mbswin) (dedicated)))))