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ArgumentException: Empty path name is not legal. #2

@ImBIOS

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@ImBIOS
ArgumentException: Empty path name is not legal.
System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) (at <437ba245d8404784b9fbab9b439ac908>:0)
System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) (at <437ba245d8404784b9fbab9b439ac908>:0)
System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) (at <437ba245d8404784b9fbab9b439ac908>:0)
System.IO.StreamReader..ctor (System.String path) (at <437ba245d8404784b9fbab9b439ac908>:0)
(wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
System.IO.File.ReadAllText (System.String path) (at <437ba245d8404784b9fbab9b439ac908>:0)
AssetClean.ShaderReferenceCollection.CheckReference () (at Assets/Cleaner/Editor/ShaderReferenceCollection.cs:65)
AssetClean.ShaderReferenceCollection.Collection () (at Assets/Cleaner/Editor/ShaderReferenceCollection.cs:26)
AssetClean.AssetCollector.Collection () (at Assets/Cleaner/Editor/AssetCollector.cs:35)
AssetClean.FindUnusedAssets.InitWithout () (at Assets/Cleaner/Editor/FindUnusedAssets.cs:38)

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