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please drop dependancy on three.js - that library is a pig #5

@scottstensland

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@scottstensland

Hi

  I would like to use GraphGL as part of my project yet its dependancy on

      three.js

  is unacceptable due to ***HUGE*** size of three.js - its over 180 meg !!!
  This is fine for stand alone client apps outside of a browser - but major fail
  for any browser based needs.     I personally write any WebGL logic using
  glMatrix-0.9.5.min.js   which is only 12444 bytes - Have you looked at
  seeing whether GraphGL can get along using glMatrix-0.9.5.min.js instead ?

  For my current project I need to visualize node/edges so will either roll my own
  lib from scratch using glMatrix-0.9.5.min.js or possibly see if I can fork your lib
  and remove requirement of three.js

  P.S. I started downloading three.js prior to writing this Issue and its
  still downloading ... currently at  over 200 meg !!! and climbing

cheers,
Scott

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